Morgabyth Moorhart, neutral female gnomish Wizard -------------- ----------- |.....<......| |.........| ----- |.^..........-# #.......))..##%######-)...############ |............|### #|.........|# # |...|# --.--(-.- |.......).....# # #-----------# ...^| |...f@..| --.-----------# ###### #`### |...| |.......| ## # # ############....|# |..._...| # # # # -----### |.......| ### # # ### ##### # |.......| # # # # ##-...)..)| # # # ### --------- ---.------- # # # |.........| # # ### |.........| #### # |.........| #-------# |.........| #|.....|# |.......>.| #|......# |.........| #-)....| ----------- ------- Morgabyth Moorhart the Magician Experience level: 10 Strength: 12 Dexterity: 15 Constitution: 18 Intelligence: 19 Wisdom: 13 Charisma: 9 Health: 0(78) Energy: 24(71) Def: 11 Gold: 850 Moves: 19610 Dungeon seed: hA9vpJqJkiIZLqBK Game ID: Morgabyth Moorhart_1529876579 Your Inventory: Coins $ - 850 gold pieces Weapons a - a blessed +4 quarterstaff (weapon in hands) U - a blessed +1 dagger Armor q - an uncursed +2 elven leather helm (being worn) r - an uncursed +0 pair of leather gloves (being worn) y - an uncursed +0 pair of elven boots (being worn) z - an uncursed +0 studded leather armor (being worn) Q - an uncursed burnt +1 cloak of magic resistance (being worn) Comestibles L - an uncursed lizard corpse named The Lizard of Yendor W - an uncursed ogre king corpse Rings g - an uncursed ring of free action (on left hand) Wands c - an uncursed wand of teleportation (0:7) p - an uncursed rusty wand of striking (0:2) I - an uncursed wand of fire (0:6) N - an uncursed rusty wand of magic missile (0:3) T - an uncursed wand of digging (0:1) Tools e - an uncursed rusty skeleton key u - an uncursed +0 unicorn horn x - an uncursed towel M - an uncursed bugle P - an uncursed rusty stethoscope Gems n - an uncursed luckstone Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 2% d - dig 5 matter 100% 58% f - fireball 4 attack 0% 82% h - healing 1 healing 0% 25% k - knock 1 matter 0% 64% l - light 1 divination 0% 25% m - magic missile 2 attack 0% 8% z - sleep 1 enchantment 0% 25% A - create familiar 6 clerical 100% 82% B - cure blindness 2 healing 0% 25% G - detect treasure 4 divination 90% 70% K - cure sickness 3 healing 63% 2% U - detect unseen 3 divination 63% 68% V - teleportitis -- ability ? -- W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Expert] Spellcasting Skills attack spells [Expert] enchantment spells [Basic] Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were magic-protected. You saw invisible. You were telepathic. You had infravision. You were stealthy. You could teleport. You had teleport control. You were protected. You were fast. You had free action. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 vampires 2 giant mimics a zruty 2 ogre kings a large mimic a wumpus a long worm a black naga a giant zombie 2 elf-lords 2 sergeants a glass piercer a warhorse a xan an ettin mummy an ogre lord a wood golem 2 freezing spheres a flaming sphere 2 shocking spheres a tiger 2 tengu an energy vortex 3 elf mummies 4 Grey-elves 4 chameleons 2 crocodiles 4 giant beetles 2 quivering blobs 2 cockatrices 5 wolves a gremlin a spotted jelly a leprechaun 2 giant spiders 2 scorpions a forest centaur an orc mummy a brown pudding a rust monster 2 owlbears a gold golem a piranha a giant eel 3 lizards 4 dingos a jaguar a dwarf lord a black unicorn a dust vortex a raven 2 plains centaurs 2 gnome mummies 2 snakes 2 apes 2 human zombies 2 rope golems 4 soldier ants 7 bugbears an imp 4 wood nymphs 2 water nymphs 3 mountain nymphs 9 Mordor orcs 6 Uruk-hai 2 orc shamans 3 rock piercers 3 rock moles 4 fog clouds 3 yellow lights 7 shriekers 3 violet fungi a gnome lord a kobold mummy a red naga hatchling a black naga hatchling a golden naga hatchling 3 gray oozes 5 elf zombies a ghoul 6 straw golems 4 paper golems 3 baby crocodiles 4 giant ants 2 little dogs 9 floating eyes 5 kittens 2 dwarves 5 homunculi 3 kobold lords 2 kobold shamans 11 hill orcs 14 rothes 2 rabid rats 4 centipedes 4 giant bats a monkey 10 orc zombies a dwarf zombie 2 werejackals 9 iguanas 6 killer bees 7 acid blobs 8 coyotes 6 gas spores 11 hobbits 9 manes 8 large kobolds 15 hobgoblins 6 giant rats 13 cave spiders 6 brown molds 2 yellow molds 5 green molds 5 red molds 7 gnomes 3 garter snakes 4 gnome zombies 11 geckos 18 jackals 5 foxes a kobold 5 goblins 4 sewer rats 17 grid bugs a bat 18 lichens 4 kobold zombies 8 newts 488 creatures vanquished. Voluntary challenges: You had been an atheist until turn 4387. You used a wielded weapon 692 times, starting on turn 110. You read items or engraved 125 times, starting on turn 4. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You violated your moral code, losing 53 points of alignment, starting on turn 3408. Dungeon overview: The Dungeons of Doom: levels 1 to 16 Level 1 a long staircase Level 2 a sink Level 3 (books in shop) a scroll shop, a sink stairs to The Gnomish Mines Level 4 some fountains Level 5 a fountain Level 6 a fountain Level 7 many fountains Level 8 stairs to Sokoban Level 9 Level 10 Level 11 a fountain Level 12 some fountains Level 13 a fountain Level 14 portal to The Quest Level 15 <- You were here an altar to Thoth Level 16 a fountain The Gnomish Mines: levels 4 to 11 Level 4 stairs to The Dungeons of Doom Level 5 (angry watch below!) Level 6 many shops, a temple to Ptah, some fountains Level 7 Level 8 Level 9 Level 10 Level 11 some fountains The Quest: Level 1 portal to The Dungeons of Doom Sokoban: levels 4 to 7 Level 4 Level 5 Level 6 Level 7 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:389 you reached level 2 of The Dungeons of Doom. On T:622 you reached level 3 of The Dungeons of Doom. On T:666 you advanced to experience level 2. On T:1143 you advanced to experience level 3. On T:1312 you reached level 4 of The Dungeons of Doom. On T:1703 you advanced to experience level 4. On T:1738 you reached level 5 of The Dungeons of Doom. On T:2100 you reached level 6 of The Dungeons of Doom. On T:2577 you reached level 7 of The Dungeons of Doom. On T:2822 you reached level 1 of The Gnomish Mines. On T:3140 you advanced to experience level 5. On T:3233 you reached level 2 of The Gnomish Mines. On T:3626 you reached level 3 of The Gnomish Mines. On T:4429 you advanced to experience level 6. On T:6053 you advanced to experience level 7. On T:6298 you reached level 8 of The Dungeons of Doom. On T:6697 you reached level 4 of Sokoban. On T:7019 you reached level 3 of Sokoban. On T:8408 you reached level 2 of Sokoban. On T:8783 you advanced to experience level 8. On T:8821 you reached level 1 of Sokoban. On T:10501 you reached level 9 of The Dungeons of Doom. On T:10711 you reached level 10 of The Dungeons of Doom. On T:11164 you reached level 11 of The Dungeons of Doom. On T:11220 you reached level 14 of The Dungeons of Doom. On T:11234 you reached level 13 of The Dungeons of Doom. On T:11379 you reached level 12 of The Dungeons of Doom. On T:11517 you advanced to experience level 9. On T:13665 you reached level 4 of The Gnomish Mines. On T:14465 you reached level 5 of The Gnomish Mines. On T:14699 you reached level 6 of The Gnomish Mines. On T:14840 you reached level 7 of The Gnomish Mines. On T:15170 you reached level 8 of The Gnomish Mines. On T:15936 you advanced to experience level 10. On T:17617 you reached level 15 of The Dungeons of Doom. On T:17792 you reached level 1 of The Quest. On T:17983 you reached level 16 of The Dungeons of Doom. Score breakdown: Gold: 850 ( 9966 points) Experience: 10 levels (16712 points) Exploration: 16 levels ( 32.00%) (16598 points) Discoveries: 43 items ( 14.93%) (11592 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 129 monsters ( 33.86%) (17456 points) Turncount: 19610 turns (-3373 points) Survival: died (score multiplied by 80%) Total score: 55160 Latest messages: You drop an uncursed bag called holding. Your movements are now unencumbered. W - an ogre king corpse. You can barely move a handspan with this load! The jaguar hits! The jaguar misses. (2x) The jaguar hits! (2x) The jaguar bites! The jaguar hits! The jaguar misses. The jaguar bites! The jaguar hits! (2x) The jaguar bites! The jaguar hits! (2x) The jaguar misses. The jaguar hits! The jaguar just misses! The jaguar bites! You die... Final status: Goodbye Morgabyth Moorhart the Wizard, killed by a jaguar... You died in The Dungeons of Doom on dungeon level 15 with 55160 points, and 850 pieces of gold, after 19610 moves. You were level 10 with a maximum of 78 hit points when you died.